Moon Studios CEO Thomas Mahler has defended the studio’s decision to launch its latest game No Rest for the Wicked in early access.

The dark fantasy game launched last week, but was criticised by players for its poor performance, which Moon Studios pledged to improve.

In a lengthy statement on social media platform X, Mahler discussed the benefits of an early access launch and said he’s “confident” more games will be released in this way in future.

“We’re not even a week into early access and it’s already pretty clear that going with EA is one of the best decisions we could’ve made,” he began, before noting some players are “irked” by games releasing like this.

“I think as games become more and more complex and sophisticated, we’ll see some form of early access happening more and more often,” he said. “Speaking from our own experience, there is just no way we could have ever shipped Wicked 1.0 without being able to see all the data we’re seeing now and getting all the feedback from users. And I mean actual users, not a Focus Testing Group.